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Keybinds

You can control (most of) the camera system with your keyboard using keybinds. Keybinds are added to the Settings script and can be enabled in-game in the Settings > Local window.

Adding keybinds

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Adding keybinds requires a bit of scripting knowledge

To add keybinds, open the Settings script and scroll down to the Keybinds setting. A template for a keybind is

{ Keys = { KEYS_TO_ACTIVATE }, Action = { ACTION } },

Keys

KEYS_TO_ACTIVATE is a table of keys that need to be pressed down for the keybind to activate, for example:

  • Keys = { Enum.KeyCode.X } if you want the keybind to activate when X is pressed
  • Keys = { Enum.KeyCode.LeftShift, Enum.KeyCode.One } if you want the keybind to activate when Shift is pressed down and you press 1

You can find a list of all possible keys here

Actions

ACTION is a table that tells the system what should happen when the keys are pressed, here's a full list of actions:

  • { "Fov", FOV, TIME } to change the fov, for example { "Fov", 120, 6 } to change the fov to 120 over 6 seconds
  • { "Blackout", BOOL? } to toggle the blackout, for example { "Blackout", true } to enable it and { "Blackout", false } to disable it. If true or false isn't specified, then the keybind will work as a toggle.
  • { "Bars", BOOL?" } to toggle the bars. Same as above.
  • { "Transition", TRANSITION_NAME } to change the transition type, currently TRANSITION_NAME can only be None, Black or White. For example { "Transition", "Black" } to change the transition to black.
  • { "TransitionSpeed", SPEED" } to change the transition speed, SPEED is a number that represents the % of the normal speed, so { "TransitionSpeed", 100 } for normal speed, { "TransitionSpeed", 50 } for half the speed (50%), etc.
  • { "Shake, INTENSITY } to change the intensity of the Shake effect, set to 0 to disable. For example { "Shake", 5 } to set the shaking to intensity 5.
  • { "Blur", BLUR, TIME } to change the blur. Same as FOV.
  • { "Saturation", SATURATION, TIME } to change the saturation. Same as FOV. Saturation = -1 means the image will be black and white
  • { "Tilt", TILT, TIME } to change the tilt. Same as FOV. Tilt = 0 means no tilt.
  • { "Camera", CAMERA_TYPE, CAMERA_NAME } to change the camera, for example { "Camera", "Static", "TEST" } will change the camera to a static one named TEST

Enabling keybinds

To use keybinds, you first need to enable them in-game. To do that, go to the Settings window and Local tab and toggle Keybinds