Changelog
March 27, 2025 - 2.0.2
- Fixed a bug that caused messages to not appear when
TextAnimation
was set toNone
- Fixed a bug that prevented custom fonts from being used when
TextAnimation
was set to anything butNone
March 18, 2025 - 2.0.1
- Added
api:GetWhitelist()
, which can be used to get the whitelist object used by the Host Gui - The background of the character image no longer flashes white while appearing
- Fixed a bug that caused multiple messages to overlap each other when messages were spammed too quickly
January 29, 2025 - 2.0.0
- The UI got a visual refresh to match the new Gybasoft style
- Added an
Images
setting, allowing you to add host images- The images can be either actual images or in-game characters
- Added a new whitelist which can be used with usernames, user IDs, gamepasses, group ranks and teams
- Added a
Shake
entrance animation - Some entrance animations got renamed
FadeIn
->Fade
JumpIn
->Jump
- Replaced the
UseRichText
setting with aTextAnimation
setting, which can have the following values:None
,Fade
,Jump
,Rainbow
andShake
- The topbar button uses a new icon
- The GUI will now wait for the text to hide before fading off the background
- In situations when 2 people are talking at the same time, their messages will now align with the side of the screen they're on
- For example, if two hosts are talking, the message box of the host on the left will always be on the left side of the screen
- The Host GUI now uses the TextChatService APIs
- Message content now tries to scale down if it doesn't fit when rich text is enabled
- The GUI is now visible in Studio to make it easier to edit
- API changes:
- The
Api
script is now in theScripts
folder instead of the main folder api:SendMessage
no longer has parameters related to filteringapi:SendMessage
has new parameters, allowing for more customisation- You can read the API docs here
api.MessageSent
has been removed- Added
api:GetCleanText(text: string)
, which can be used to clean the text of any formatting tags - Added
api:IsPlayerActive(playerId: number)
which can be used to check if a player has their broadcast button selected
- The
info
This changelog only contains updates released after the release of the new Gybasoft website