Colours and functions
The Colours and functions
section of the panel contains a colour selector with the ability to add custom colours through the colour picker, colour related modifiers and cues, and the group selector.
Colour row
You can click any of the colours on the colour row to apply it to all lights. You can click the +
button to open a colour selector, which allows you to add or remove custom colours in-game. You can press the More
button to open an advanced menu that allows you to input specific RGB, Hex or HSV values. You can also make a custom colour appear on all panels by toggling the Apply to all panels
switch.
Colour modifiers
The Combo
, All
and Second
buttons allow you to pick a colour selection mode.
When the All
button is selected, clicking on any colour will change all lights to that colour
When the Second
button is selected, clicking on any colour will change the secondary colour used by colour cues to that colour
When the Combo
button is selected, left-clicking a colour will change odd numbered groups to that colour and right-clicking a colour will change even numbered groups to that colour
On mobile, the Combo
button is replaced with an A
and B
button, A
is equivalent to left-clicking and B
is equivalent to right-clicking
Pressing the Switch
button will cause the odd-numbered and even-numbered groups to switch colours
When the Smooth
button is enabled, changing the colour will happen over time instead of instantly
When the Gradient
button is enabled, any gradient colours (like the rainbow one) will start moving instead of being static.
Colour cues
The Cue1
- Cue5
buttons are colour cues. The Flash
button makes the lights flash the secondary color
Group chooser
Below the colour cues, there are A
and B
buttons. Pressing any of them will enable or disable a group. A disabled group won't be influenced by anything happening on the panel. If you have more groups than A
and B
, the buttons for them will appear once the game starts.